There are few games that release that can sneak in under the radar, Disco Elysium is one of those games that make you wonder why first party developers can’t make a new and original game. Out now for the PC, with a release on console early next year. IT is a game about crime, but it is far deeper than that. A narrative heavy RPG with deep back story. Disco Elysium was brought up by co-host Will in the latest podcast, and I can’t help but agree with his positive words on the game. If you have a PC, it is worth every penny. If not, you will be waiting for one of this years best games to arrive on your console. Below are some of the review on the game. Followed by the release trailer.
The thing about Disco Elysium is that my experience of it is completely unique to me, such is the dizzying variety of skills, stats, thoughts, and conversation options on offer. You could play through it five times and still not see everything, so there’s no one experience to assess. But I can say with certainty that it’s one of the finest RPGs on PC if you value depth, freedom, customisation, and storytelling.
Disco Elysium is a unique blend of noir-detective fiction, traditional pen-and-paper RPGs, and a large helping of existentialist theory. Its twisting plot, cast of memorable characters, and sheer depth of choice combine to create an experience that begs to be savoured. A few minor gripes aside, it hits on almost every single one of the marks it sets out to achieve and left me yearning to spend more time in its world.
Disco Elysium is a mad, sprawling detective story where the real case you’ve got to crack isn’t who killed the man strung up on a tree in the middle of town–though that in itself, replete with dozens of unexpected yet intertwined mysteries and wild excursions into the ridiculous, is engrossing enough to sustain the game. Rather, it’s an investigation of ideas, of the way we think, of power and privilege, and of how all of us are shaped, with varying degrees of autonomy, by the society we find ourselves in.
The way the game’s systems interact, holding true to their own rules while allowing you to stray so far in multiple directions, turns Disco Elysium into a pure role-playing experience that feels wondrous and unique compared to its peers. I never feel like my lack of certain skills hinders my ability to progress; it simply pushes me toward more interesting solutions. When I play Disco Elysium, it plays back.
Is this you sort of game? Give us your thoughts below!
Looking forward to another story driven game, like, Diablo 4!?